Supporting wellbeing through gaming

Gamer-Con tackles increasing youth loneliness and the lack of accessible support systems for young people in transition. By integrating mental health into youth activities, it promotes meaningful social interaction through gaming. The project works with both young people and professionals, promoting a new approach to youth work that includes:

The approach is designed to support both NEETs and marginalised young people (e.g. those with autism, disabilities, migrant backgrounds or from low-income settings).

What does Gamer-Con do?